Tutorial
Last modified by Dominik Looser on 2020/10/15 15:47
This interactive tutorial gives you a step-by-step introduction to using the TopoEditor implemented in railOscope. You will see how easy it is to create and change simple infrastructure models in a few steps.
You can either follow the instructions step-by-step and build a simple railway infrastructure or just watch the animations below.
Note: No registration is required. Changes to models cannot be saved or exported. This tutorial uses the Norwegian implementation of objects and attributes. ("NorRailView"/NRV)
Access the Demonstration Document
- Click here to open the demonstration document.
- Use the dropdown-menu in the upper right corner to change the language to English, if necessary.
- Open the "Empty" model by opening the Navigate tab on the left and clicking on the Empty item in the model list. The TopoEditor will open.
- You can now edit the model, but changes cannot be saved in this tutorial.
Draw Tracks
- In the toolbar, click to enter the Topo-Mode.
- Use your scrollwheel to zoom in.
- Draw a horizontal track by clicking into the model area. The track should span from the left to the right part of the area. Press ESC to finish this track.
- Draw a second track that branches from the main track. Click on the main track and draw the diverging track in a 45°-angle.
- Click again to start the horizontal second track. Draw this track horizontally along the main track.
- Click again to start the connection back to the main track. Click on the main track, where the switch should be located.
- When finished drawing tracks, press ESC. Return to selection mode by clicking in the toolbar.
Add Kilometration
- Click on the edge that symbolizes the switch on the left side. The Inspector will appear.
- The Inspector lets you view and edit all the properties of the selected object(s).
- As for now, we will only use the Mileage attribute.
- Change the mileage value by entering 1000 into the textbox. This sets the kilometration of this switch to KM 1.000. Click OK.
- The kilometrations of the other edgePoints are now automatically adjusted based on the lengths of the edges.
- Click on the left-most edge and change the length to 50m. Click Apply. The kilometration of the other edgePoints is adjusted accordingly.
Add Objects
- Click the Si-Button in the toolbar to place a new Signal.
- Click on the track to decide where it should be allocated. The Inspector for the new signal will open.
- Change some settings in the inspector, i.e. set Type to Distant and write a name.
- Save the settings by clicking Apply. The icon of the signal will change to a distant signal.
Try the rest
- Now that you have seen the basic functionalities, you can try some of the other features, such as:
- Select tracks and edges and move them with the arrow-keys or the mouse. Select several edges by pressing Ctrl.
- Extend your track network with more tracks and switches.
- Place more objects, such as signals, balises, or OCPs (stations)
- Add objects like SpeedChanges (Spd) to define speed profiles for each train category.
- Hide some objects by de-selecting layers.
Next steps
- Have a look at the full TopoEditor-documentation or other documentation topics.
- Contact us for a demonstration of all the features or for more information.