railOscope by trafIT solutions

Introduction to TopoEditor


This interactive tutorial gives you a step-by-step introduction to using the TopoEditor implemented in railOscope. You will see how easy it is to create and change simple infrastructure models in a few steps.
You can either follow the instructions step-by-step and build a simple railway infrastructure or just watch the animations below.
Note: No registration is required. Changes to models cannot be saved or exported. This tutorial uses the Norwegian implementation of objects and attributes. ("NorRailView"/NRV)


Access the Demonstration Document

  • Click here to open the demonstration document.
  • Use the dropdown-menu in the upper right corner to change the language to English, if necessary.
  • Open the "Empty" model by clicking on its entry in the model list. The TopoEditor will open.
  • To be able to make changes to this model, click the lock in the upper right corner. You can now edit the model, but changes cannot be saved in this tutorial.

Draw Tracks

  • In the toolbar, click to enter the Topo-Mode.
  • Draw a horizontal track by clicking into the model area. The track should span from the left to the right part of the area. Press ESC to finish this track.
  • Use your scrollwheel to zoom in.
  • Draw a second track that branches from the main track. Click on the main track and draw the diverging track in a 45°-angle.
  • Click again to start the horizontal second track. Draw this track horizontally along the main track.
  • Click again to start the connection back to the main track. Click on the main track, where the switch should be located.
  • When finished drawing tracks, press ESC. Return to selection mode by clicking SEL in the toolbar.

Add Kilometration

  • Click on the edge that symbolizes the switch on the left side. The Inspector will appear.
  • The Inspector lets you view and edit all the properties of the selected object(s).
  • As for now, we will only use the Mileage attribute.
  • Change the mileage value by entering 1000 into the textbox. This sets the kilometration of this switch to KM 1.000. Click OK.
  • The kilometrations of the other edgePoints are now automatically adjusted based on the lengths of the edges.
  • Click on the edge that diverges from the main track and change the length to 100m. Click OK. The kilometration of the other edgePoints is adjusted accordingly.

Add Objects

  • Click the Si-Button in the toolbar to place a new Signal.
  • Click on the track to decide where it should be allocated. The Inspector for the new signal will open.
  • Change some settings in the inspector, i.e. set Type to Distant and write a name.
  • Save the settings by clicking OK. The icon of the signal will change to a distant signal.

Try the rest

  • Now that you have seen the basic functionalities, you can try some of the other features, such as:
  • Select tracks and edges and move them with the arrow-keys. Select several edges by pressing Ctrl.
  • Extend your track network with more tracks and switches.
  • Place more objects, such as signals, balises, or OCPs (stations)
  • Add objects like SpeedChanges (Spd) to define speed profiles for each train category.
  • Hide some objects by de-selecting layers.

Next steps